Shrey Khokhra

18 Aug, 2024

5 min read

The Ultimate Guide to Budgeting for Game User Research

The Ultimate Guide to Budgeting for Game User Research

Game development is a high-stakes venture where success often hinges on understanding your players. While rare breakout hits exist, most successful games result from deliberate, data-driven development processes. Game User Research (GUR) is an essential part of this strategy, helping studios create experiences that resonate deeply with their audiences. Yet, budgeting for GUR often takes a backseat, as its benefits are not immediately apparent during early development stages.

This guide dives into how to plan and allocate your GUR budget effectively, ensuring your research efforts maximize impact without overextending your resources.

Why Budgeting for Game User Research Is Crucial

Skipping GUR might seem like an easy way to save costs during development, but it often leads to unforeseen expenses. Misaligned mechanics, poor user experience, or unmet player expectations can result in costly redesigns—or worse, a failed launch.

By strategically allocating resources to GUR, you can:

  • Identify potential risks early and make informed design decisions.

  • Enhance player satisfaction and retention.

  • Boost your game’s chances of commercial success.

How Much Should You Budget for GUR?

Budgeting for game user research typically varies based on the size and scope of your project. Industry benchmarks suggest allocating 1-5% of your total development budget to GUR. Let’s break this down by project type:

  • Hobbyist Projects: Hobbyists often operate with minimal or no budget for research. While this limits formal studies, lightweight methods such as informal playtesting or community feedback can still provide valuable insights.

  • Smaller Indie Games: With development budgets between $250,000 and $500,000, indie teams can expect to allocate $2,500 to $25,000 for GUR. This budget supports basic usability testing and targeted feedback, though teams may need to handle most research in-house.

  • Larger Indie Titles: Budgets for larger indie games can range from $1 million to $10 million, allowing for research budgets of $10,000 to $500,000. Teams at this level can afford multiple rounds of testing, from concept validation to usability and balancing studies.

  • AAA Games: With budgets starting at $10 million and often exceeding $200 million, AAA games typically allocate $500,000 or more for research. These budgets enable comprehensive, iterative research efforts, including custom-built labs and in-house teams.

Determining Your GUR Budget

A general rule of thumb is to allocate 1-5% of your total development budget to GUR. The specific amount will depend on your project’s size and complexity:

  • Hobbyist Developers: With minimal budgets, informal playtesting or community feedback can still provide valuable insights.

  • Indie Titles (Small): Budgets ranging from $250,000 to $500,000 typically allocate $2,500 to $25,000 for GUR, focusing on usability testing and basic feedback mechanisms.

  • Indie Titles (Larger): Projects with $1 million to $10 million budgets often allocate $10,000 to $500,000, enabling comprehensive testing cycles.

  • AAA Games: For projects exceeding $10 million, GUR budgets start at $500,000 and support iterative testing, bespoke labs, and dedicated teams.

Key Components of a GUR Budget

1. Research Activities

Budget for testing across development phases, including:

  • Early concept validation.

  • Usability testing during production.

  • Post-launch assessments for live services.

2. Participant Recruitment

Recruiting your target audience is critical. Costs typically range from $50 to $100 per participant, depending on demographics and sourcing methods.

3. Tools and Infrastructure

Include costs for software platforms (e.g., PlaytestCloud) and lab setups. Basic functional labs can cost as little as $10,000, scaling up based on complexity.

4. External Expertise

If in-house capabilities are limited, consider consultants or agencies. Estimated costs:

  • $5,000–$10,000 for heuristic evaluations.

  • $15,000–$30,000 for moderated usability testing.

  • $30,000+ for extensive quantitative studies.

5. Contingency Funds

Reserve 10-15% of your GUR budget for unexpected needs, such as additional testing rounds or extended recruitment timelines.

Maximizing the Value of Your GUR Budget

  • Iterate Early and Often Conduct smaller, frequent tests throughout development to reduce costly end-stage fixes.

  • Embrace Remote Testing Platforms like PlaytestCloud offer cost-effective remote testing, saving on travel and logistics.

  • DIY for Smaller Teams If budgets are tight, handle participant recruitment, moderations, and data analysis in-house.

  • Optimize Incentives Indie developers can offer in-game rewards as an alternative to cash incentives.


    Aligning Research Goals to Budget


    Successful GUR budgeting begins with clear objectives. Ask yourself:


  • What are the critical insights needed at each development stage?

  • Which research methods will yield the most value?

  • How can you prioritize high-impact activities that drive core design decisions?


    Aligning your budget with your goals ensures you focus on impactful research activities, delivering results that justify your investment.

Final Thoughts

Game User Research is not just an expense—it’s a strategic investment in your game’s success. Allocating the right resources to GUR allows you to uncover critical insights, enhance player experiences, and increase retention. Whether you’re an indie developer or working on a AAA title, a thoughtful GUR budget can make the difference between a game that thrives and one that misses the mark.